Weapon Cubes nowhere to spend

Discussion in 'Time Clickers' started by alucardc, Jan 17, 2016.

  1. alucardc

    alucardc Spec Ops

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    My All Weapon Augments are all full ... No where to spend my weapon cubes

    Can design a way to exchange weapon cubes to time cubes ?

    set some ratio like 1:2 or 1:3
     
  2. gent00m

    gent00m Rookie

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    this is the reason why I stopped playing over a month ago, 120 million weapon cubes and nothing to do with them, but all questions concerning this were ignored up to now
     
  3. LeviathanZiz

    LeviathanZiz Rookie

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    Same here. Hopefully we get a new weapon to use :weaponcube: on or way to exchange them for :timecube:. The :timecube: costs transition way to steep.
     
  4. MACHIEN

    MACHIEN Rookie

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    Would be nice, I almost got 110m:weaponcube: :/
     
  5. Roku

    Roku Rookie

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    Something like that would be nice, especially given how much growth speed seems to slow down around that point. Most upgrades I have left cost almost an entire day's worth of progress to afford.
     
  6. MACHIEN

    MACHIEN Rookie

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    indeed I like to max trees but its very expensive. Got my ability and damage tree full, click is just sick to get complete... :/
     
  7. stevie123

    stevie123 Specialist

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    Afaik they weren't ignored, they were turned down. Congrats for killing your own fun by using scripts.
     
  8. gent00m

    gent00m Rookie

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    I think how one has fun is very subjective, I like to write scripts, and programming in all kinds, so this was just the kind of play style I chose. And moreover in this game is even not much that would be fun without, doing loads of clicks is neither good for your mouse nor for you hand ;)
     
  9. stevie123

    stevie123 Specialist

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    Of course it is subjective, your words "this is the reason why" just sounded very passive aggressive, as if you wanna blame the devs for not making that exchange possible which made you quit.

    We don't need to discuss the pros and cons of the different playstyles for clicker/idles games here (but you definitely don't manually click in any of them except for the first few minutes ever) ;) I think it's just worth mentioning that I've only seen script users so far who were asking for that exchange thing ;)
    It's normal that scripters reach the endgame milestones faster than legits but there definitely are legits out there who maxed the:weaponcube: augments but I haven't seen them asking for that exchange so I conclude for myself that playing legit offers more satisfaction and deeper fun which does not fade away quickly ;)
     
  10. gent00m

    gent00m Rookie

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    Ah, I think there was a misunderstanding here: I don't like the option of exchanging weapon cubes for time cubes very much, it would just be the simplest possibility to give them more sense in the endgame. What I would definitely prefer is new content, such as more Upgrades which can only be bought for weapon cubes or a more sophisticated progress resetting option where new things are unlocked at a certain amount of resets (before of which you have of course to reach certain goals). Perhaps you know realm grinder. It is an idle game, too. In there auto-clickers almost don't make any sense and it additionally has an incredible depth. So I think the base of time clickers is great, it just needs to be extended on and on, and in the last two month it didn't seem like the developers put much work into it. Before there were much more updates, and also much more conversation with them.
     
  11. stevie123

    stevie123 Specialist

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    New features or more augments to spend them on would definitely be cool, except for that exchange thingy, that would just be boring and turn the weapon cubes into green time cubes.
    But the devs already moved on to their next project and this idle game is more or less in its final version, hence the fewer upgrades and less conversation with them I would say.

    For me the weapon cubes were just a small part in the middle of the game. You don't have them when you start, you get them when you are in for some time and they get useless once you maxed everything you can with them. A temporary companion on your way from the start to the end. If there never will be another use for them, they could just magically vanish from the bosswaves once you maxed everything as if they never existed, out of sight out of mind.

    I have never played Realm Grinder and I think I wont start another idler now :D But I don't like the concept of a full reset to unlock something new. Having to give up everything I've "worked" so hard for to reach (no autoclicker, no scripts, no guides and doing what others are saying, 100% legit and own gameplay experience, experiments and selfmade calculators ^^) is a huge misconception in my opinion. Being forced to sacrifice everything you've earned just to unlock something new makes the first runthrough feel like a demo version of the whole game. All the time and work would be lost. No possibility to play with and enjoy that progress that you have reached. Nopenopenope, not my style ^^
     
  12. Poss

    Poss Rookie

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    Before I cheated and suddenly the game lost all the fun and intrigue. I just play on iOS so no scripts here but no judgement either.