Time Rifters: Switching Gameplay Styles

Discussion in 'Time Rifters' started by Kenzie, Jun 14, 2015.

  1. Kenzie

    Kenzie Administrator
    Developer Moderator

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    We originally thought that Time Rifters would have a long gameplay style, where the player continuously levels up as they progress through each episode. But the more we worked on the game, the more obvious the limitations became, so we've switched to a short gameplay style.

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    There are still 3 episodes (each containing 5 arenas) but weapons and upgrades now reset at the end of each episode. Here's why we switched styles:
    • Balanced Progression - instead of trying to make sure the game is easy for new players as well as challenging for experts, we get to focus on balancing each episode (easy, medium and hard)
    • Let's Replays - Let's Replays will be broken out by episode, making it easier to record and providing players with shorter Let's Replays that are easier to consume
    • Leaderboards - each episode, as well as each Let's Replay, will have their own leaderboards, providing lots of opportunities to post high scores
    • Re-Playability - since the episodes are shorter there are more opportunities to try out various weapon and upgrade combinations