The Click Launcher update is coming along great, all the new features are in and we've just been focusing on testing. One Little Problem.... iOS needs to review/approve updates before they're released, which means iOS players get the update at least a week after all the other platforms. Unfortunately with this update that means that Steam/Android/Web players (that have the update and are collecting Weapon Cubes) won't be able to share their save file on their iOS devices until the iOS update is released. If you have Weapon Cubes and then load up iOS it will overwrite the save file deleting the Weapon Cubes you've collected! Here's some potential solutions we've come up with... Option 1 - iOS out of Sync for at least a week We release like we always do, pushing the update to all platforms at the same time. Pros: - Update gets pushed out as soon as it's ready - no delay. Cons: - Until the iOS update is approved (generally 1 - 2 weeks), if you load a save file on iOS that has Weapon Cubes it will delete all your Weapon Cubes! Option 2 - Small update first, delaying release of major features Release a small update that doesn't visually include any of the new features but would add some stats & stuff to the background. Pros: - Removes the compatibility issues between platforms. Due to the small update, all platforms will be able to store/track stats like # of Weapon Cubes, Augments, etc, making them all compatible even if they get the full update at different times. Cons: - Delays the release of new features by 1 - 2 weeks. What do you think is the best release option? Or any other ideas?