Friday Update: Looking Back at 2016

Discussion in 'News' started by Kenzie, Dec 30, 2016.

  1. Kenzie

    Kenzie Administrator
    Developer Moderator

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    We’ve been drawn to creating a voxel engine for quite a while. This year we’ve been able to improve and grow that engine while creating both Time Gunners & Time Warpers.

    Here’s a little snapshot of of how these games developed and changed over the past year.
    Look back at how Time Gunners & Time Warpers developed throughout 2016

    Here's the link to the Imgur album in case you prefer to scroll through the pictures that way.

    While going through all of our screenshots from the past year I came across the ones from when we were designing the Treehouse map. It was neat to see how that map changed as new design elements were added, here are a few of the pics I found:


    Excited to see where 2017 takes us! Wishing everyone a safe & happy new year!
     
  2. MiguelDreamer

    MiguelDreamer Spec Ops

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    Happy New Year to everyone! :)
     
  3. polandmatt

    polandmatt Spec Ops

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    Happy Late New Year !
     
    MiguelDreamer, Proton and Kenzie like this.