Your browser doesn't seem to support the video tag or the webm format. Maybe there's a plugin for that? View Source Video We now have a Charger! As soon as you're in his line of sight he'll charge, doing 2x the damage when he hits you. Your browser doesn't seem to support the video tag or the webm format. Maybe there's a plugin for that? View Source Video We've also added a couple of things to the quest system. If you haven't cleared all the waves in the zone, red lights now appear along the barrier. As you get closer the lights turn to lasers, blocking the exit until you've cleared the wave. Your browser doesn't seem to support the video tag or the webm format. Maybe there's a plugin for that? View Source Video Once a zone is cleared the barrier lights turn blue & arrows appear guiding you to the next zone. The next update will be on Cinco de Mayo (Friday May 5).
NOW THATS what i like to see a Charger. Best thing ever seen made by (hopefully there might be some else that will be better than this but really creative) I don't know how you got that off but nice job Proton and Kenzie
The charger looks intersting. Is its path set once it charges (meaning it has to go some distance before it can stop and change direction)? Or will it be able to correct its path to some degree if you try to sidestep?
The charger runs fast but turns slow. It will correct its path a little bit. The 2 closest enemies in other games are the Charger in Left 4 Dead, and Pinky in Doom. If you just walk backwards you can't get away, it will get you. You can circle strafe it to stay safe, but I just tried this and if there are any crawlers you will likely run into a clump of them and die. So far the most efficient strategy is jump dashing away from it.