Friday Update: Charger!

Discussion in 'News' started by Kenzie, Apr 21, 2017.

  1. Kenzie

    Kenzie Administrator
    Developer Moderator

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    We now have a Charger! As soon as you're in his line of sight he'll charge, doing 2x the damage when he hits you.


    We've also added a couple of things to the quest system. If you haven't cleared all the waves in the zone, red lights now appear along the barrier. As you get closer the lights turn to lasers, blocking the exit until you've cleared the wave.


    Once a zone is cleared the barrier lights turn blue & arrows appear guiding you to the next zone.

    The next update will be on Cinco de Mayo (Friday May 5).
     
  2. Vonbear

    Vonbear Spec Ops

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    That charger looks so cool!
     
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  3. polandmatt

    polandmatt Spec Ops

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    NOW THATS what i like to see a Charger. Best thing ever seen made by (hopefully there might be some else that will be better than this but really creative) I don't know how you got that off but nice job Proton and Kenzie
     
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  4. MiguelDreamer

    MiguelDreamer Spec Ops

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    The moment a Charger see you... RUN :eek:!!! Nice!
     
  5. polandmatt

    polandmatt Spec Ops

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    *runs away and eats all of the cubes*
     
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  6. balthur

    balthur Spec Ops

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    The charger looks intersting. Is its path set once it charges (meaning it has to go some distance before it can stop and change direction)? Or will it be able to correct its path to some degree if you try to sidestep?
     
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  7. Proton

    Proton Administrator
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    The charger runs fast but turns slow. It will correct its path a little bit.

    The 2 closest enemies in other games are the Charger in Left 4 Dead, and Pinky in Doom.

    If you just walk backwards you can't get away, it will get you.

    You can circle strafe it to stay safe, but I just tried this and if there are any crawlers you will likely run into a clump of them and die. So far the most efficient strategy is jump dashing away from it.