I don't wanna start a discussion about this or judge it or whatever, I only want to mention something which might be interesting to consider for a possible rebalance attempt from Kenzie and Proton, since they already mentioned in another topic that they probably have to make adjustments somewhere when this OP Farming Mode turns out to be too imba. Looking at the graphs from all of the people in this thread who said that they do the OP Farm, you can see that nearly all of them use a script, bot or whatever you wanna call it, which gives them 24/7 playtime. Or some of them talk about it openly and share their scripts. Making these runs by hand will be less efficient, because you most probably won't always hit the same timewarp spot (playing something else meanwhile, be afk, ...) or you have huge offline times for sleep, work/school/..., ... . And it could become quite boring after some time, forcing you back to another playstyle. I repeat myself: I don't wanna discuss or judge this playstyle here and now. But balancing a game around "cheated progression", i.e. making the "legit progression" faster to better match the "cheated progression", would be a big downgrade for me personally. It's like I run a marathon and in the middle someone forces me to drive the second half in a car because some other people started using cars after the first 100 meters and they want me to have a similar experience or not fall behind the others too much. Recieving a boost is cool most of the times, but if the reason behind that is because someone else used 3rd party tools and thus everyone gets boosted, it feels wrong. Instead of boosting the legit players, better nerf the cheaters. Combining Start Gold and Start Wave in one artifact in their current state would kill the whole OP feature completely. Reducing the drop amounts while OP is active (story behind that: In the hectic you fail to collect all of them before you travel on) could do the trick. This would kill the high cube per minute ratio but still leave the OP feature useful, because you can still bank up hours of max damage time with it, which helps you to progress through your end waves. Or just leave everything as it is and let the cheater, scripter, botter, ... play the game in their way with all the consequences. But "Boo woobedi hoo, I cheat on your game and have an unnormal high cube gain rate and now it feels bad!" may not be a valid reason for a rebalance. Exaggerations are a stylistic element to underline my points and are not meant to be offensive.