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They wouldn't encode the save... if they wanted it to be readable. This would allow anyone to edit a save as encoded saves (not JSON) are...
It would be nice to have some import / export JSON or strings in general. Specifically, save games for the websites to analyze builds, but in...
Thanks for all the data. DPS page is half designed, working on coding DPS from upgrades and all that
its super easy. we rarely "hand make" anything these days. You just grab a library and go. Ill add a timecube / weaponcube section to my site...
I am ok with people adding their new builds as they progress because you can see the path they took to get there. I like the ideas about comments...
My advice would be to build this again using JavaScript pages. This will fix both your issues - it will run much faster and more than one user...
Both sites are running fine for me. I have found some firefox issues, but in chrome all should be working. I would not expect the host to be very...
Here is a rough draft of the new layout: [IMG] Better?
To compliment the build calculator I've been working on, I wanted a place to store and organize potential builds players come up with. So... I...
Let me know if you need any help
Ya, it will change with more stats coming. I at least want some TC spending stats as that's more valuable information - knowing the TC ratios...
Thanks for the feedback. The text buttons aren't meant to be the primary method for entering data. I suggest tabbing thru and just typing them in,...
I recorded a 3+ hour run, in case you may find the drop rate info helpful in your work I have included it here....
There was an update last night. I've redesigned the text boxes to allow increase and decrease by click. They are also limited 0-max now. The...
Current build:
A website improvement: I like to watch my graphs on my profile while playing. I use them to decide when to warp. It would be nice to optionally...
Adding an additional active ability cooldown flag would be nice. Currently, we cant use active abilities during the low level part of a run as max...
I have too much time on my hands...
[IMG]
I like the implemented chance of the rainbow enemy and I think the addition of a time cube enemy would be fun. I would change the level mechanics...